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Meet Your Game Writing SIG Arcjam Judges

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We’re thrilled to introduce the expert panel who will be judging the Game Writing SIG Arcjam! These seven industry veterans bring decades of combined experience in game writing, narrative design, and game development. They’ll evaluate the shortlisted games and provide personalized feedback to help the standout project leaders grow as game writers.

The Judges

C.J. Kershner

C.J. Kershner is a WGA and BAFTA-nominated writer and designer, and the head of Polyhedron Productions, a narrative consultancy and independent developer founded in 2015 and located in the wilds of New York. With 25 years of professional experience, he has helped ship dozens of AAA and indie games across a variety of genres, and currently leads development on the post-apocalyptic comedy trash collection game, Keepin’ it Reel Fishing, for the Playdate handheld console. He is also the co-organizer of the CNY Game Devs community and a mentor with Gameheads Oakland.

Frances (Frankie) Wakefield-Harrey

Frances (Frankie) Wakefield-Harrey is an experienced Lead Narrative Designer currently writing the cozy story behind the hit game Love & Pies at Trailmix Games. Her work spans mobile, VR, and console, with credits on Love Island: The Game, The Walking Dead, Vampire: The Masquerade, and Reach (VR). She has held roles at studios including nDreams, Preloaded, The Chinese Room, and io Audio. Frances is passionate about character-driven storytelling, cross-team collaboration, and creating meaningful game experiences, as well as mentoring emerging narrative talent.

Jarory de Jesus

Jarory de Jesus is a game developer who specializes in narrative design, implementation, and programming. As a developer he’s worked on properties such as Madden, Marvel, and Star Wars as both a Narrative and Technical Designer. Jarory is also a community organizer for Black in Gaming (BiG) and a member of the Latinx in Gaming community as well as President of the board for Global Game Jam. His current studio, Coquito Games, is the culmination of his years of experience and passion for telling stories from under-represented voices.

Kelly Bender

Kelly Bender has worked in the video game industry for over 8 years as a Narrative Designer & Game Writer, and has worked on 30+ published video games (AAA, AA, indie, mobile & VR). He also teaches the Game Writing Bootcamp at Game Design Skills.

Konstantinos Dimopoulos

Konstantinos Dimopoulos is a game designer, game urbanist, lecturer and author, who was once into the planning of real cities. He has worked on games like Lake, ARMA Reforger and The Sinking City, is the author of the Virtual Cities atlas of video game cities, has co-designed the Ex Novo tabletop city-builder, and is currently teaching game design & game urbanism at the D6 Learning online school.

Natasha Skult

Natasha Skult is the CEO & Creative Director of MiTale, an independent game and software development company from Finland, focusing on narrative-driven games. She is an active member of the Finnish and international games industry as Chair-Emeritus of IGDA and Lead Organizer of W Love Games and Finnish Games Week. Besides industry work, she is also active in academic research and finishing her doctoral degree teaching courses in game design and game (digital) art production at University of Turku in Finland and Ashesi University in Ghana.

Chride Lassheikki

Chride Lassheikki is a Senior Narrative and Game Designer at Nitro Games in Helsinki, Finland. They are also a cofounder of the Pride Game Jam HKI, and have been co-hosting the Game Writing SIG script reading sessions since 2021.

What the Judges Will Evaluate

Our judges will assess the shortlisted games across three main categories:

Storytelling - How effectively does the narrative engage players? Does it demonstrate strong character voice, world-building, or emotional resonance?

Gameplay - How well do the interactive mechanics serve the story? Is the player agency meaningful?

Theme Interpretation - How creatively and organically does the game incorporate the jam’s theme?

Beyond scoring these categories, the judges will provide each shortlisted game with personalized feedback on how well the game functions as a portfolio piece - helping those writers to understand what works and what could be strengthened for showcasing narrative design skills to potential employers or collaborators.

Special Awards

In addition to the overall winners determined by combined judge and community scores, our panel will vote on three special recognition awards:

These awards celebrate specific aspects of narrative game development and may go to different projects, ensuring multiple teams receive recognition for their unique strengths.

Get Ready to Impress

With this incredible panel of judges, you’ll not only compete for awards but may also receive valuable professional feedback from experienced narrative designers. Their insights can help you refine your portfolio and grow your craft.

The jam starts November 21 - are you ready? If you haven’t already:

  1. Join the jam on itch.io
  2. Join our Discord for updates and community support
  3. Review our preparation guide
  4. Create your free Arcweave account

We can’t wait to see what you create!


Questions about judging criteria or the evaluation process? Ask in our Discord server or email info@game-writing.com.


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